“We believe there is going to be 2 billion gamers in the world, and our goal is to reach every one of them,” former xCloud chief Kareem Choudhry said in an interview with The Verge at the time. Microsoft wanted to use cloud gaming to reach potential Xbox players in emerging markets and the millions of mobile players who could stream Xbox games to their phones.
More than six years into building its cloud gaming vision, Microsoft is still far from its ambitious goal.